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29 I_ASSIGN(m_xAttrPtr,
"X",
"X-Position",
true, 0);
30 I_ASSIGN(m_yAttrPtr,
"Y",
"Y-Position",
true, 0);
38 I_ATTR(
double, m_xAttrPtr);
39 I_ATTR(
double, m_yAttrPtr);
Implementation of a 2D-position as a component.
void OnComponentCreated() override
TObject2dCompWrap< CPosition2d > BaseClass
Definition of graphical point object.
Base class for all components implementing 2D objects.
© Witold Gantzke and Kirill Lepskiy